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Pendulum 5.0/5.5 - Metal Empire

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Pendulum Version 5.0/5.5 Evo Charts
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Baby


Choromon
Born from Egg
Kapurimon
Choromon: Wait 1 hour

Child


ToyAgumon
Kapurimon: 0-2 Care Mistakes
Kokuwamon
Kapurimon: 3-4 Care Mistakes
Hagurumon
Kapurimon: 5+ Care Mistakes

Adult


Greymon
ToyAgumon: 0-2 Care Mistakes, Training 30+ times
Hagurumon: 0-1 Care Mistakes, Training 30+ times
Revolmon
ToyAgumon: 0-2 Care Mistakes, Training 0-29 times
Kokuwamon: 0-2 Care Mistakes, Training 30+ times
Tankmon (5.0)/Thunderballmon (5.5)
ToyAgumon: 3+ Care Mistakes, Training 25+ times
Kokuwamon: 0-2 Care Mistakes, Training 0-29 times
Hagurumon: 0-1 Care Mistakes, Training 0-29 times
Clockmon
ToyAgumon: 3+ Care Mistakes, Training 0-24 times
Kokuwamon: 3+ Care Mistakes, Training 20+ times
Guardromon
Kokuwamon: 3+ Care Mistakes, Training 0-19 times
Hagurumon: 2+ Care Mistakes, Training 25+ times
Mechanorimon
Hagurumon: 2+ Care Mistakes, Training 0-24 times

Perfect


MetalGreymon
Greymon/Revolmon: 2 or fewer Care Mistakes, Win Ratio 40% or higher, Training 40+ times, Battle 30 times.
Andromon (5.0)/Cyberdramon (5.5)
This is a Jogress Digimon. Combinations are below.
First Vaccine Adult + Second Vaccine Adult
First Vaccine Adult + First Data Adult
First Vaccine Adult + Second Data Adult
Second Vaccine Adult + First Data Adult
Second Vaccine Adult + Second Data Adult
First Vaccine ADULT + Second Vaccine PERFECT
Second Vaccine ADULT + Second Vaccine PERFECT
Knightmon
Tankmon (5.0)/Thunderballmon (5.5)/Clockmon: 4 or less Care Mistakes, Win Ratio 40% or higher, Training 40+ times, Battle 30 times.
BigMamemon
This is a Jogress Digimon. Combinations are below.
First Vaccine Adult + Second Virus Adult
First Vaccine Adult + First Virus Adult
Second Vaccine Adult + Second Virus Adult
Second Vaccine Adult + First Virus Adult
First Data Adult + Second Data Adult
First Data ADULT + Second Data PERFECT
Second Data ADULT + Second Data PERFECT
Megadramon
Guardromon/Mechanorimon: 1 or less Care Mistakes, Win Ratio 40% or higher, Training 40+ times, Battle 30 times.
WaruMonzaemon
This is a Jogress Digimon. Combinations are below.
First Data Adult + Second Virus Adult
First Data Adult + First Virus Adult
Second Data Adult + Second Virus Adult
Second Data Adult + First Virus Adult
First Virus Adult + Second Virus Adult
First Virus ADULT + Second Virus PERFECT
Second Virus ADULT + Second Virus PERFECT

Ultimate


WarGreymon
MetalGreymon/Andromon (5.0)/Cyberdramon (5.5): No Care Mistakes, over 60% Win Ratio
MetalGarurumon
This is a Jogress Digimon. Combinations are below.
First Data Perfect + Second Data Perfect
Second Data Perfect + First Data Perfect
Mugendramon (5.0)/VenomVamdemon (5.5)
This is a Jogress Digimon. Combinations are below.
First Virus Perfect + Second Virus Perfect
Second Virus Perfect + First Virus Perfect

1. A "Care Mistake" is when the call icon has been lit for 20 minutes and then goes out by itself. The call icon will activate when your Digimon runs out of hearts, or when it's time to turn out the lights. Waking the Digimon during sleep is also counted as a Care Mistake. If you want the Digimon to wake up, without this being counted as a Care Mistake, then set the clock to some time during the day. If the Digimon doesn't get its 8 hours of sleep, its DP won't be restored, so be careful. Waking the Digimon directly, or failing to turn off the lights, will also move its regular waking time to later in the day.
2. Training only counts for evolution when successful.
3. To get a Perfect Digimon, a Win Ratio of 40% gives you a 1/5 chance of evolution. 60% or more gives you a 1/4 chance and, 80% will give you 1/2 chance of evolution. Even meeting the 30+ battle may still not be enough for evolution. To ensure an even greater chance, battle during the Child stage and achieve as high of a Win Ratio as you can prior to evolving into Perfect.
4. If your Digimon dies after a full life and was taken very well care of, it may leave behind an egg. This is what is called a "Traited Egg" and once hatched it will give you an extra 10% of evolving to Perfect. The results are cumulative also, so numerous generations of Traited Eggs will add 10% for each generation.
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